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Made with meshy-6 · CC0 · 20 Sept 2026
Generated from prompt: A modular mobile-game-ready abandoned dirty house interior for a first-person horror escape game: one connected set of grimy hallway, small bedroom, kitchen, basement stair landing, cracked plaster walls, water stains, mold patches, dirty tile and warped wood floors, broken ceiling sections, boarded window, hanging bare bulb fixtures, strong modular room separation, baked-looking grime, no characters, no text, optimized low-poly game geometry, 2K PBR textures, separate room pieces and collision-friendly surfaces, dark blue-gray and sickly yellow palette
Creator
Asil Paşa
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