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Made with meshy-6 ยท CC0 ยท 15 Sept 2026
Generated from prompt: A huge abandoned industrial facility hallway environment for a horror exploration game, long symmetrical corridor stretching into darkness with many evenly spaced doors on both sides, varied heavy blast doors and smaller metal doors, some ajar, broken ceiling panels, exposed pipes and cables, flickering utility lights, cracked concrete, rust, grime, puddles, scattered debris, faded hazard markings without readable text. Wide navigable floor, strong modular architectural structure, believable human scale, detailed PBR materials, game-ready topology, no characters, no floating parts.
Creator
TIMOTHY BATTERSHILL
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