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Made with meshy-6 ยท CC0 ยท 21 Sept 2026
Generated from prompt: Create one centered, game-ready abandoned hotel hallway environment from the storyboard reference, not a collage and not a storyboard sheet. Model a straight narrow corridor with aged green-gray wallpaper, stained patterned carpet, dusty dark wood trim, weak amber ceiling lights, a distant elevator lobby impression, and a single physically impossible door labeled 13 at the far end as the focal point. Preserve the eerie muted green-gray and amber cinematic horror palette. Include believable architectural geometry, door frame, baseboards, wall and floor surfaces, subtle water damage and peeling wallpaper, restrained non-gory psychological horror. Textured PBR materials, clean centered presentation, coherent modular-looking environment asset, no characters, no text other than the door number 13, no extra panels.
Creator
puppy vader
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