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Made with text-to-3d ยท CC0 ยท 10 Aug 2026
Generated from prompt: Large explorable horror daycare level for a first-person 3D game: an abandoned two-story daycare complex with a central atrium, long branching corridors, 8 accessible rooms including classroom, nap room, kitchen, infirmary, office, art room, storage room, and indoor playroom, plus a fenced outdoor playground courtyard and a basement maintenance tunnel. Modular-looking architecture with separate floors, doors, staircases, windows, crawl spaces, and clear walkable interiors. Bizarre cheerful daycare colors faded by grime, cracked pastel walls, peeling murals, tiny furniture, toppled toys, lockers, warning signs with no readable text, flickering-light fixtures, damp stains, exposed pipes, and unsettling oversized play structures. Designed as a game-ready environment with coherent human scale, navigable layout, distinct room silhouettes, strong horror atmosphere, optimized geometry, PBR materials, no characters, no camera, no background scene.
Creator
Aziz
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