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Made with text-to-3d · CC0 · 27 Aug 2026
Generated from prompt: Realistic abandoned haunted house interior modular environment kit for a first-person horror game. One cohesive game-ready asset with clearly separated, reusable pieces: narrow creaking corridor modules, small decayed bedroom, ruined utility room, doorway and wall sections, floor and ceiling panels, cracked plaster, peeling wallpaper, warped dark wood, damp stains, exposed pipes, broken window frames, scattered debris, loose boards, and a few collapsed plaster chunks. Cold desaturated realistic PBR materials, cinematic horror detail, believable human scale, optimized real-time topology, consistent modular pivots and snap-friendly dimensions, no characters, no weapons, no text, no background scenery. Pieces should be visibly separable for reuse in Godot.
Creator
Irsyadi Irsayd
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