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Made with Nano Banana 2 Lite · CC0 · 10 Oct 2026
Generated from: A full-body female maintenance technician standing in a neutral pose on a plain grey background. She wears a grease-stained yellow jumpsuit, orange hard hat with a cracked visor, thick black boots, and a tool belt. Her right hand grips a heavy flashlight. Signature colors are yellow, orange, and dark grey. One recognizable feature is the cracked visor over her left eye. Strong silhouette, full body, centered. No text, no labels. Drawn in this game's art direction: Stylised 3D mascot horror, semi-realistic with exaggerated cartoonish monster proportions, glossy plastic and matted fake fur, grimy industrial materials, chipped paint, rust, damp concrete, dim flickering fluorescent lighting, volumetric haze, handheld first-person camera feel, slight wide-angle distortion, palette of sickly teal, rust orange, dried blood red, and milky white. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
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