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Made with Nano Banana 2 Lite · CC0 · 9 Oct 2026
Generated from: A strange, colourful otherworld for a scene from a small video game about: 制作2D横版无尽跑酷游戏,玩法类似天天酷跑。角色自动向右奔跑。 键盘:空格跳跃,S键下滑。手机触屏:上滑跳跃,下滑下蹲。 程序自动无限生成平台、高低障碍物、怪物。收集金币。 计分系统,记录最高分。随游戏时间,奔跑速度逐渐加快。像素卡通风格。, seen the way the game camera sees it. Drawn as finished full-colour game concept art in a clean, neutral style: clear shapes, readable silhouettes, soft even lighting, a balanced palette. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
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user_ea70c197
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