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Made with Nano Banana 2 Lite · CC0 · 9 Oct 2026
Generated from: A sneaky, nimble player character for a scene from a small video game about: 建立一座漂浮在雲端的 Q 版「羽樂島」3D 場景,以直立鳥類角色(身高約 1.0–1.2 公尺,如鵝、貓頭鷹、企鵝)為比例基準。結構分三圈:最外圈是直徑 300–350 公尺、寬 12–15 公尺的環形賽道/邊界防護牆,可並排跑動或行駛小型載具,適合作為競速賽道、觀光列車軌道或派對場地;中層是直徑 180–220 公尺的市集環區,帳篷與攤販高 3–4 公尺(約 3 個角色身高),櫃台高約 0.6 公尺,房門與拱門高約 1.8 公尺,營造熱鬧慶典的童話氛圍,並有寬 4 公尺的石造拱橋連接內外層;內核核心區為直徑 45–60 公尺的世界樹,樹幹底部直徑約 10 公尺,發出溫和的藍色透光,是全島視覺地標,旁邊環繞直徑 50–60 公尺的蒸氣小火車軌道,車廂高約 1.2 公尺,火車頭精巧,繞世界樹運行。整體要有漂浮高空、雲海繚繞的立體感,風格為 Q 版歡樂派對的童話感,不會過於空曠。, full body, plain background. Finished full-colour concept art in this game's chosen look: take only its rendering approach, materials and palette, not its scene: a scene from a small video game about: 建立一座漂浮在雲端的 Q 版「羽樂島」3D 場景,以直立鳥類角色(身高約 1.0–1.2 公尺,如鵝、貓頭鷹、企鵝)為比例基準。結構分三圈:最外圈是直徑 300–350 公尺、寬 12–15 公尺的環形賽道/邊界防護牆,可並排跑動或行駛小型載具,適合作為競速賽道、觀光列車軌道或派對場地;中層是直徑 180–220 公尺的市集環區,帳篷與攤販高 3–4 公尺(約 3 個角色身高),櫃台高約 0.6 公尺,房門與拱門高約 1.8 公尺,營造熱鬧慶典的童話氛圍,並有寬 4 公尺的石造拱橋連接內外層;內核核心區為直徑 45–60 公尺的世界樹,樹幹底部直徑約 10 公尺,發出溫和的藍色透光,是全島視覺地標,旁邊環繞直徑 50–60 公尺的蒸氣小火車軌道,車廂高約 1.2 公尺,火車頭精巧,繞世界樹運行。整體要有漂浮高空、雲海繚繞的立體感,風格為 Q 版歡樂派對的童話感,不會過於空曠。, as an in-game screenshot in a hand-drawn ink and watercolour style. Palette: paper #f2e8cf, ink #283618, player tomato #bc4749, threat plum #6d597a, accent leaf #a7c957. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
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