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Made with Nano Banana 2 Lite · CC0 · 6 Oct 2026
Generated from: A sneaky, nimble player character for a scene from a small video game about: A realistic real-life simulation game, no website — I want to live my real life in-game. It should feel like actual real life (like that kind of realistic open-city life sim, I'm only using it to explain the realism level, not copying it). It starts with a "Continue" prompt; when I continue I'm outside in front of my RH big billionaire mansion. I can pick up and use objects inside the mansion and inside my cars. I own two RH cars parked by the mansion, and going out the door I can get in either one and drive anywhere, and enter the mansion at any time. Inside the mansion I can: use my LED remote to turn the lights on/off and change their color, pick up and use objects, get dressed in the changing room, take a bath or shower, brush my teeth, and fix my hair — my avatar is me in real life, with my red colorful braids, which stay in the current style and are never restyled. I can also cook, drink, play games, and go to my studio. The interior of the mansion must be as realistic as the outside — fully detailed, livable rooms, not just a shell. Everything behaves like real life., full body, plain background. Drawn as finished full-colour game concept art in a clean, neutral style: clear shapes, readable silhouettes, soft even lighting, a balanced palette. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Rayniah Harris
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