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Made with Nano Banana 2 Lite ยท CC0 ยท 10 Oct 2026
Generated from: Eye-level first-person view of a playable indoor space: a school science laboratory at night. Long black lab benches with sinks, shattered glassware and toppled gas taps, a periodic-table poster curled off peeling paint, a fume hood in the far corner, reagent shelves knocked into a spill that catches the flashlight. Floor slick with water and broken glass; one flickering fluorescent tube hums overhead, green emergency light above the door. Photorealistic 3D survival-horror rendering, physically based materials with true-to-life roughness, wet concrete, stainless steel, aged wood and glass, realistic human proportions, no stylisation. Night-time Philippine tropical public school, heavy rain, volumetric mist, water reflecting light sources. Dynamic flashlight with hard realistic falloff and soft shadow edges, flickering fluorescent, distant lightning as the only fill. Handheld first-person 24-28mm camera, slight breathing sway, shallow depth of field, strong foreground shadow. Palette cold teal-navy and storm blue, amber flashlight core, muted olive-grey, sickly green emergency accent. Film grain, subtle chromatic aberration, high contrast, deep crushed blacks, no on-screen interface. Everything original: never draw or resemble characters, places or logos from existing games or films; no text, UI, HUD or editor screens inside any image.
Creator
Julius Caesar Fortaleza
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