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Made with Nano Banana 2 Lite · CC0 · 10 Oct 2026
Generated from: Full-body standing figure of a teenage girl athlete with a long red ponytail whipping sideways, bright red and white jersey and shorts, black knee pads, taped fingers, both hands wrapped around a volleyball at her hip, feet planted wide, chin up, confident grin; one subject, whole body, plain flat mid-grey background, strong readable silhouette. Drawn in this game's art direction: Retro 16-bit pixel art with anime character design, stylised not photoreal, crisp hand-placed pixel clusters with hard edges and no anti-aliasing, flat cel shading with two-tone shadows and bold dark outlines, material cues from dithering (grainy sand, wet reflective concrete, polished wood), dramatic high-contrast lighting with warm sunset rim light and electric-blue spark glow, side-on orthographic arcade camera locked level with the court, vivid limited palette of hot coral red, electric cyan, sand cream and deep indigo. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Raff Coding
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