Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite · CC0 · 10 Oct 2026
Generated from: Full-body single figure on a plain background: a wiry teenage girl in a bright yellow raincoat two sizes too big, black braided hair, scuffed rubber boots, holding an old instant camera raised to eye level with her other hand spread flat; a white bandage wrapped around one wrist; compact silhouette with the camera as her weapon, three signature colours yellow, black and white. Drawn in this game's art direction: Stylised-realistic 3D survival horror rendering, realistic proportions with slight exaggeration in faces and limbs, grimy detailed materials — rusted metal, cracked wet tile, peeling paint, blood-soaked cloth, cheap wood; harsh high-contrast lighting where deep darkness is carved by a warm amber handheld flashlight and a sickly green fluorescent flicker; heavy film grain, slight lens dirt and soft bloom, shallow depth of field; over-the-shoulder third-person camera, mild wide-angle distortion, uneasy handheld tilt; desaturated palette of cold teal-grey shadows, sickly green, dried-blood red and amber highlights. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Daniela Quadro martins
Sign in to join the conversation.
Sign in to comment🌍CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.