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Made with Nano Banana 2 Lite ยท CC0 ยท 7 Oct 2026
Generated from: A brave player character for a scene from a small video game about: Create a game centered around melee combat. The game should have the following player mechanics: Sprinting with the "ctrl" key to increase speed and allowing running attacks if heavy or light attacking. Dodging with the "shift" key to roll through enemy attacks with less than 1/3 second of invulnerability. Heavy attack with right click to perform a slow, heavy attack that deals more damage but leaves you open to attacks, light attack with left click for faster attacks with lower damage. Parry enemy light attacks if you right click within 0.3seconds before they damage you, stunning them. Enemies should have a light attack, heavy attack, kick (unparryable), stomp, and slam. The player should spawn in a room where they pick up a legendary sword. the room should contain a door to the next room, containing one enemy. upon clearing a room the player should get the option to chose between an assortment of melee based buffs. the room should contain two doors opening to more subsequent rooms. The enemies should have a short wind up for light attacks, maybe 0.5 seconds, and it varies with different attacks, so you can know when to dodge, full body, plain background. Drawn as finished full-colour game concept art in a clean, neutral style: clear shapes, readable silhouettes, soft even lighting, a balanced palette. Never a sketch, pencil drawing or line art. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one. Keep the pictures honest: they promise what a small first version of this game, made in a game engine in a few days, can look like. Simple readable shapes, clear silhouettes, few flat materials, the in-game camera view. Never film stills, photoreal renders, AAA key art, detailed textures, cinematic lighting, or anything that looks like a big-studio game. No text, UI, HUD, logos or editor screens inside any image.
Creator
Chicken Nuggetlord
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