Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create Asset
Made with Nano Banana 2 Lite ยท CC0 ยท 10 Oct 2026
Generated from: Full-body character render on a plain neutral grey background: a wiry, quick-footed stable girl with a thick copper braid down her back, barefoot in rolled leather breeches and a cream wool tunic belted with plain rope, a short notched iron sword in one hand and a small round wooden buckler on the other arm. Cream, moss green and copper. Strong silhouette in a low ready crouch, weight on the balls of her feet. Drawn in this game's art direction: Stylised photoreal 3D, modern open-world fantasy RPG render, grounded realism with painterly grit. Physically based materials: weathered pine timber, hand-forged chipped iron, scuffed leather, coarse undyed wool, mud, moss and pine needles. Lighting: low late-afternoon sun, long raking shadows, amber haze, volumetric light shafts through pine, cool slate-blue shadow fill. Camera: over-the-shoulder third person and elevated wide arena views, 35-50mm feel, shallow depth of field on characters, slight film grain. Palette: warm amber, rust and ochre against mossy pine green, dusty brown and slate blue. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Cayo Eduardo Silveira
Sign in to join the conversation.
Sign in to comment๐CC0
Use, share, and remix the model freely with no restrictions and no attribution needed.