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Made with Grok Imagine ยท CC0 ยท 3 Sept 2026
Generated from: Game-ready 16-bit pixel art sprite sheet for a 2D side-scrolling action game: one consistent anthropomorphic cat swordsman character, full body in clean side view facing right, centered in every frame, clear dark pixel outline, readable silhouette, short sword, small cape and belt, agile heroic pose. Arrange exactly as a 4 by 4 grid with four animation rows and four frames per row: row 1 idle breathing with subtle tail motion, row 2 running cycle, row 3 jumping arc, row 4 sword attack swing. Keep identical scale, proportions, palette, and facing direction across all 16 frames. Strictly limited to 16 colors total, hard-edged pixel clusters, no anti-aliasing, no gradients, no shadows outside the character, no text, no labels, no UI. Use a perfectly flat solid white background for clean background removal; keep generous spacing between frames and never let the character touch neighboring cells. Each logical frame should be square 128x128.
Creator
user_6f96156a
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