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Made with Summer Pixel ยท CC0 ยท 25 Sept 2026
Edited image: Keep exactly the same single character, same costume, same colors, same 16-bit arcade pixel art style, same chunky dark outline, same flat magenta background, same strict 5 columns by 3 rows grid of equal cells, same scale and same silhouette. Change ONLY the poses so this sheet shows three new actions. Row 1 left to right: 5 frames of a JUMP - frame 1 a deep crouch launch, frame 2 pushing off with the feet leaving the bottom of the cell, frame 3 rising with knees tucked and a clear gap under the feet, frame 4 airborne apex with legs spread, frame 5 landing with knees bent absorbing the impact. Row 2 left to right: 5 frames of a HURT hit reaction - struck and recoiling backwards, head snapping back, arms flung up, body bending, then staggering back and starting to recover. Row 3 left to right: 5 frames of a KNOCKOUT defeat - losing balance and falling backwards, then dropping down, then hitting the ground lying on his back, then lying still on the ground. Keep the character full body, side view, facing right, horizontally centered in every cell, same colors as the reference sheet, feet at the bottom edge of the cell except on airborne jump frames. No text, no numbers, no labels, no borders, no grid lines, no watermark, no extra characters. Flat solid bright magenta background everywhere.
Creator
user_03d56539
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