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Create AssetMade with Grok Imagine · 24 Oct 2026
Generated from: Game character sprite sheet: ONE sheet laid out as a TIGHT 4 column x 4 row grid of 16 identical-style chibi pixel-art figures of the SAME single character. All 16 cells equal size, the character drawn at exactly the same scale in every cell, centered horizontally, feet resting on the same baseline near the bottom of each cell, about 10 px of empty margin under the feet. Perfectly flat solid magenta (#FF00FF) background. No grid lines, no cell borders, no panels, no drop shadows, no floor, no text, no labels, no numbers. Character: an elderly man collector, white tousled hair, round glasses, short white beard, olive-green long coat worn open over a cream knit sweater, brown trousers, brown boots, brown leather messenger bag on a strap across his chest. Hands empty, nothing held. Style: cozy modern pixel-art with soft-painted cel shading, chibi proportions where the head is about 1/2.6 of total body height, short stubby legs, small hands, big expressive eyes with white highlights, thick dark-brown outline (not black), warm slightly desaturated palette, gentle rim light, crisp hard-edged nearest-neighbour-friendly pixels, no blur, no photographic texture, modern small-town clothing, not fantasy. Column order left to right: 1) standing idle, 2) walk frame A with the right leg forward, a small upward body bob and the opposite arm swinging, 3) walk frame B with the left leg forward and the opposite arm swinging, 4) the same idle pose but with the eyes closed blinking. Row order top to bottom: 1) front view facing the viewer, 2) true side profile facing left, 3) true side profile facing right, 4) back view facing away showing the back of his white hair, the olive coat back and the messenger bag from behind.
Creator
Robin Nilsson
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