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Create AssetMade with Grok Imagine · 24 Oct 2026
Generated from: Create ONE original full-body side-view 2D pixel-art fighting-game character sprite: Bounty Hunter. Neutral standing combat idle pose facing SCREEN RIGHT, compact stocky muscular arcade proportions, large readable head and fists, feet separated and on same baseline, silhouette legible when downscaled to about 150 pixels tall. Strict 1990s 16-bit arcade pixel art, chunky square pixels, hard near-black 2-3 pixel outline, crisp edges, tight 18-24 color palette, flat banded shadows, no antialiasing, no gradients, no painterly rendering, no 3D. Deep charcoal hood shadowing face with two small amber eye glints; weathered near-black leather armored vest, short dark cape, warm tarnished brass trim and buckles, heavy gloves and boots. TWO DISTINCT WEAPONS clearly recognizable: in forward hand a single curved harvest sickle with short leather-wrapped handle and bright silver hooked blade, held low safely; a SECOND short narrow metal blade fixed into and projecting from the TOP FRONT EDGE OF THE HOOD like a sheathed retractable hood-mounted dagger, separated visually from the handheld sickle. No additional weapons. Pose static, no slash trail, no combat effects. Plain flat SOLID pale cyan background for clean background removal, no floor or shadow, no text, no logos, no border, no extra figures, no sprite sheet. Keep entire silhouette and both weapon tips fully inside frame with generous margins. Art direction may draw only optional inspiration from Kaito outfit reference URL https://res.cloudinary.com/dol86wsz1/image/upload/v1792636001/summer_chat/uploads/672100f8-f905-4073-8009-196cfdf5f7b3/1792635998737-use_ai_image_oct_21_2026_21_26_24.png.jpg but DO NOT copy its green outfit, sword, mask, or pose; this new Bounty Hunter must be distinct.
Creator
Kobe Madrigal
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