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Create AssetMade with Summer Pixel · 19 Oct 2026
Edited image: This image is a flat-coloured 3D blockout render of a small village platformer level, seen from a fixed side-on game camera. Repaint it as a finished hand-painted game background in a warm storybook style: soft painterly brushwork, golden late-afternoon light, rich surface detail, cozy Spanish countryside village. This is a strict image-to-image paint-over: keep every shape, edge and position identical, pixel-aligned. Same camera, same framing, same aspect. Every object stays exactly where it is with the same silhouette and size: three ground blocks, two narrow water channels between them, five wooden plank platforms, the cottage on the left, the four trees, the two background mountains and the round hills. Do not add, remove or move anything, and do not add characters. Only paint surface detail inside the existing shapes. Colour key: green ground blocks with flat tops = grassy earth terraces with a green turf top and soil/rock face below; blue vertical strips = clear water streams running between the terraces; brown horizontal slabs = worn wooden plank platforms (visible boards, nails, rope); cream box with a red triangular roof and blue squares = a small whitewashed cottage with a clay-tile roof and lit windows; brown cylinders with green spheres = leafy trees (trunks and full canopies); grey triangles = distant blue-grey mountains; green domes = round hills; pink low blocks = dense flower beds; small tan boxes on the ground = crates and a barrel; thin brown bar = a wooden fence rail. Warm light coming from the upper left, soft short contact shadows only (no long cast shadows on the ground), sky with soft painted clouds and a warm glow in the upper area where the background is plain dark. No characters, no text, no UI, no watermark.
Creator
Jesus Av. Jr
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