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Create AssetMade with Nano Banana 2 Lite · 20 Oct 2026
Generated from: Full body character sprite on plain off-white background, stocky Brazilian man with short dark hair and stubble, slightly overweight build, wearing a mechanic's vest with pockets, forearm bracers studded with small electronic devices and blinking lights, utility belt with tools, work boots, one arm extended with a sparking device firing, strong silhouette, signature colours steel blue vest and orange bracers and grey pants, semi-realistic illustration style, clean sharp lines Drawn in this game's art direction: Semi-realistic digital illustration, painterly rendering with clean ink outlines, mid-level realism with expressive anatomy, hard surface textures on urban materials like concrete and metal, dramatic mixed lighting with strong rim lights and practical fire and neon sources, saturated Brazilian palette anchored in amber orange, electric teal, dirty white and deep navy, side-scrolling game camera feel, high contrast shadows, no gradients on characters Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
André Costa
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