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Create AssetMade with Nano Banana 2 Lite · 24 Oct 2026
Generated from: Side-view 2D fighting game stage layout, rooftop of a ruined industrial factory at dusk, flat concrete floor as the fighting surface, rusted metal scaffolding structures rising at both sides as boundary walls, ventilation pipes and broken skylights as low obstacles, dramatic orange and purple sunset sky in the background, cityscape silhouette behind, clear horizontal fighting lane across the roof, hand-drawn black ink sketch style, loose irregular ink lines, quick hatching on metal surfaces, yellowed paper texture, palette of black ink, burnt orange sunset and rust brown, no text, no UI Drawn in this game's art direction: Hand-drawn black ink sketch on yellowed aged paper texture; loose irregular freehand ink lines with no clean geometry; rapid cross-hatching and quick gestural strokes giving raw street-art graffiti energy; high contrast black ink with selective pops of spray-paint colour; dramatic directional lighting rendered in ink wash; slightly tilted spontaneous camera feel as if drawn on location Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
CookyPudim._.
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