Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with Nano Banana 2 Lite · 20 Oct 2026
Generated from: Full body front-facing portrait of a middle-aged male IT supervisor in his forties, wearing a collared shirt with rolled sleeves, a worn leather shoulder bag, rectangular glasses, gray stubble beard, holding a walkie-talkie in one hand, authoritative stance with arms slightly crossed, plain dark background, photoreal Half-Life 2 style, signature colors charcoal gray, white and amber yellow Drawn in this game's art direction: Photoreal stylised 3D rendering inspired by Half-Life 2 visual tone, gritty industrial materials, metal and worn plastic surfaces, volumetric emergency lighting with red and cyan accents, high contrast shadows, muted desaturated base palette with selective warm amber and electric blue highlights, cinematic third-person camera feel, dust particles in air Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Jarmu Siswandi [FT 2025]
Sign in to join the conversation.
Sign in to comment6 picks