Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with GPT Image 2 · 31 Oct 2026
Generated from: Pixel art battle animation sprite sheet for a 2D fantasy tactics RPG, classic 16-bit/32-bit handheld strategy-RPG battle animation style: crisp pixel art, limited palette, dark 1-pixel outlines, clean shading, dynamic exaggerated anime poses, smear frames, thunder shockwave and lightning effects. Match the pixel style, scale and character design of the reference sheet exactly. Character (same in every frame): Sköll, a lean young Wolfen warrior with a wolf's head, grey-and-white fur, pale blue eyes, blue lightning war-paint, bone and feather charms, glowing storm-glass necklace, leather vest, hide kilt, bushy tail, clawed wolf feet; the long tribal SPEAR in his hands in every frame; NO cape. "THUNDERCLAP" (he slams the ground and thunder blasts everything around him), 10 frames, ALL in ONE single horizontal row (never wrap to a second row), evenly spaced, same scale and same ground line, side view, FACING RIGHT: 1 low stance; 2 leaping straight up, the spear raised; 3 at the top, lightning gathering around him; 4 slamming the spear butt into the ground as he lands; 5 a huge ring of blue lightning and thunder shockwave bursting outward around him; 6 lightning arcs crackling across the ground on both sides; 7 the shockwave fading, dust swirling; 8 rising, ears ringing, shaking his head; 9 a goofy grin; 10 low stance. Plain flat white background, no text, no frame numbers, no borders, no ground shadows.
Creator
Inco Kija
Sign in to join the conversation.
Sign in to comment6 picks