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Create AssetMade with Seedream 5.0 Pro · 20 Oct 2026
Generated from: Isometric dark fantasy character animation sprite sheet, exactly 4 columns by 4 rows of 16 equal square cells on a perfectly regular grid, identical cell size, even empty gaps between cells, no lines drawn between cells. Painted 2D isometric dark fantasy game art, Diablo 2 style. The SAME skeleton warrior in every cell: an upright animated skeleton of aged warm off-white bone, exposed ribs and spine, skull with empty dark eye sockets lit by a faint cold blue glimmer, a tattered dark grey rag wrapped around the waist, a rusted short sword held in its right hand, small rusted shield strap. Cool violet-grey palette with deep shadows and warm bone highlights. Strict 3/4 isometric view facing toward the camera-right diagonal, full body skull to feet, arms, hands, legs and feet visible and separated, no cropping, no overlap between neighbouring cells. Row 1 idle: four frames of a subtle breathing idle, sword lowered. Row 2 walk: four frames of a rattling walk cycle. Row 3 attack: four frames of a short sword slash. Row 4 death: four frames of being struck, bones buckling, collapsing into a heap. Frames read left to right in each row, top row to bottom row. In every cell the skeleton is centered horizontally with its feet on one identical baseline near the bottom of the cell, the figure occupies about 70 percent of the cell height, with generous empty space above the skull, and no part of any frame touching or crossing the cell edges. Flat plain solid light grey background, uniform color everywhere, no gradient, no floor, no ground plane, no cast shadow, no scenery. No text, no letters, no numbers, no labels, no watermark, no frame borders, no grid lines.
Creator
user_267d75af
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