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Made with Seedream 5.0 Pro · CC0 · 16 Oct 2026
Generated from: Retro pixel art sprite sheet, side view, fully transparent background (PNG with alpha channel; no background color, no checkerboard pattern, no ground shadow, no borders). The character is the same cute shark girl in every pose: an upright humanoid girl standing on two legs with two arms, light sky-blue skin, long wavy orange hair, white belly and chest patch, a small shark dorsal fin on her upper back and a thick shark tail with a fin sweeping behind her, dark navy one-piece swimsuit, big friendly dark eyes, small smile. She is ALWAYS a girl with two arms and two legs - never a full shark, never a horizontal fish, never a legless creature. Style: authentic low-resolution pixel art, hard-edged square pixels with big clearly visible pixel blocks, character about 40 pixels tall (about 40 blocks), flat solid colors only, no anti-aliasing, no gradients, no blur, no soft shading, no dithering noise, a clean 1-pixel dark navy outline around the whole silhouette, short palette of at most 20 colors (light blues, skin blue, orange hair, white, navy outline, dark navy suit). Layout: one single horizontal row of 4 poses, all at the same scale and the same standing height, facing right in profile, each pose separated by a clear empty transparent gap at least half a pose wide so that no two poses touch or overlap. Poses (jump arc for a platformer): 1) crouched squat on the ground preparing to jump, knees bent, arms pulled back; 2) launch with both legs tucked up under her body and arms swung upward; 3) rising stretched upward, body elongated, legs together and slightly bent, arms raised; 4) falling with legs spread apart and arms out for balance. She stays an upright girl with arms and legs in all four poses. No text, no numbers, no labels, no grid lines, no watermark.
Creator
Melquiades Hernández
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