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Create AssetMade with Nano Banana 2 Lite · 20 Oct 2026
Generated from: Make a new cutout-animation parts sheet for a 2D game puppet rig, using the LEFT part of the reference as the exact layout template (same pieces, same arrangement, same sizes, same orientations, separated with white space on a plain white background) and the boy on the RIGHT of the reference (Seven) as the character design to repaint every piece in. Output ONLY the parts sheet, nothing else. Pieces, matching the template positions: top row - (1) his head in side profile facing right: round boyish face, brown eyes, rosy cheek, small smile, wavy jaw-length brown hair with bangs, neck stub; (2) torso of a red short-sleeve crew-neck t-shirt with a thin silver chain at the neck, no arms, round armhole openings; (3)(4) two upper arms hanging straight down, each with a red short t-shirt sleeve cap at the shoulder and bare skin below; (5)(6) two bare forearms hanging straight down, each with a thin red terry wristband at the wrist end; (7)(8) two bare hands, no gloves. Bottom row - (9) hips: the seat and waistband of black jogger pants with a drawstring, no belt; (10)(11) two thighs in black jogger pants; (12)(13) two lower legs, each made of a knee piece on top and a shin piece below (black jogger fabric), the shin ending in a ribbed jogger cuff with a white sock below it; (14)(15) two black sneakers with white soles, side view facing right, no logos. Hand-painted 2D game art, crisp clean dark outlines, cel shading, matching the boy's style. No camo, no shorts, no belt, no gloves, no red shoes. No text, no labels.
Creator
Sean Bowers
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