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Made with Nano Banana 2 Lite · CC0 · 11 Oct 2026
Generated from: Repaint the attached reference image, keeping its exact drawing and flight pose but recolouring it: a classic western fantasy dragon in mid-flight, seen from the side, flying left-to-right, body horizontal, long neck curving down and forward, head thrust to the right with the jaws open breathing a forward jet of orange-yellow flame, both wings spread wide and raised spanning the full width of the frame, hind legs trailing back, long tail sweeping back to the left ending in a sharp arrow/spade tip. Same hand-drawn ink-outline cel-shaded style and the same flat 2D game-sprite look as the reference. RECOLOUR: every purple and violet tone becomes RED and CRIMSON - body, limbs, neck, head and the horn/spike ridge in bright red through dark red, the large wing membranes in deep dark red to crimson with the identical panel and vein linework, the wing arm bones in red. KEEP UNCHANGED: the pale grey belly scale band, the black ink outlines and cel shading, and the orange-yellow fire breath. Isolated single dragon, centred, on a FULLY TRANSPARENT background: PNG with a real alpha channel, no background colour, no backdrop, no sky, no ground, no vignette, no border, no text, no watermark, no drop shadow baked in, no glow halo, no feathered fringe - hard, clean, crisp alpha cut-out edges suitable for NEAREST-filtered pixel-crisp 2D game art.
Creator
Christian Hamel
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Use, share, and remix the model freely with no restrictions and no attribution needed.