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Made with Seedream 5.0 Pro · CC0 · 21 Sept 2026
Generated from: Original 2D side-view game character sprite for a dark rainy jungle action platformer. Semi-realistic hand-painted game art, detailed lighting, shadow and fabric texture, clean silhouette readable at 56 pixels tall. ONE single character only, alone in the image, no props, no scenery, no ground, no text, no labels, no watermark, no border. Character: enemy soldier, an original design, better proportions than a generic blocky soldier, natural human anatomy with a clearly defined waist, shoulders and readable limbs. Covered head, no face visible, dark visor and shadow under the brim. Combat helmet #2f3327. Dark olive uniform #3a4432 with realistic folds, creases and seams. Tactical vest #262b20 with pouches and webbing. Belt and ammunition kit around the waist, a small side pouch on the hip. Dark gloves and black boots. He grips a compact dark grey rifle #262626 with both hands, the rifle held low across the chest at hip height with the barrel pointing to the right. Framing: strict orthographic side profile view, head and body turned to face RIGHT toward the right edge of the image, full body inside the frame from the top of the helmet to the bottom of the boots, nothing cropped, figure horizontally centered. Cool blue rim light along the back edge of the silhouette plus a faint warm bounce on the front edge so he never disappears into a dark background. Background is flat plain light neutral grey #d0d0d0, empty, no cast shadow. Scale rule: draw the character at one fixed scale where his full standing height fills 92 percent of the image height; keep that same fixed scale in every image of this set. Pose: idle patrol stance, alert and ready, standing with the weight even on both boots, knees slightly loose, shoulders level, both hands holding the rifle low across the chest, head facing right. The boot soles sit exactly on the bottom edge of the image.
Creator
مهدی شهبازیان
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