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Create AssetMade with Seedream 5.0 Pro · 22 Oct 2026
Generated from: 2D game sprite sheet, EXACTLY 8 sprite cells arranged in a 4-column by 2-row grid on one flat solid magenta (#FF00FF) background. No borders, no grid lines, no text, no numbers. All 8 cells the same size and evenly spaced. SUBJECT (identical in all 8 cells, same character): a small slim humanoid knight from a dark fantasy Metroidvania. Pale off-white blank oval mask face with two narrow dark eye slits, no visible mouth. Head bowed slightly. Wears a ragged tattered dark-purple cloak over a slim dark charcoal body, thin arms and legs, a small steel sword held in the right hand. Painterly-graphic, soft cel shading, muted desaturated palette: bone white, deep purple, charcoal grey, dull steel. Side-on three-quarter view facing right. Silhouette must stay compact and readable at small size. CRITICAL FRAMING RULES, applied identically to every one of the 8 cells: the character stands upright with feet flat on the SAME invisible ground line near the bottom of its cell, horizontally centred in its cell, body height about 65 percent of the cell height, a little empty space above the head and below the feet, nothing touching or crossing a cell edge. EIGHT DIFFERENT POSES, one per cell, reading left to right along the top row then the bottom row. IDLE BREATHING CYCLE: (1) standing relaxed, sword tip down at the side, shoulders level; (2) chest raised, head lifted a touch, cloak hem flared out slightly, sword hand drawn back; (3) shoulders dropped into a settled exhale, knees a little bent, cloak hanging straight and narrow, sword tip angled forward; (4) subtle weight shift onto the back foot, mask tilted slightly up, cloak lifted on one side; (5) head dipped forward, arms hanging low, cloak swinging forward around the legs; (6) torso straightened taller, sword raised a few degrees, cloak pulled back tight; (7) weight shifted onto the front foot, front knee bent, sword tip near the ground, cloak draping behind; (8) return to a calm neutral stance but with the head turned slightly away and the cloak folded across the chest. Each cell must contain ONE crisp finished drawing of the character. NO motion blur, NO ghost doubles, NO duplicated trailing blades, NO speed lines, NO ground shadow, NO ellipse under the feet, NO extra props, NO scenery, NO background elements of any kind. The flat magenta must stay perfectly clean in every cell so it can be keyed out.
Creator
Rayane
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