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Made with Seedream 5.0 Pro · CC0 · 16 Oct 2026
Generated from: Retro 16-bit pixel art game sprite of a single house, flat straight-on front view, isolated on a fully transparent background (PNG with real alpha channel, no backdrop, no checkerboard). Sharp hard-edged square pixels, no anti-aliasing, no gradients, no blur, no drop shadow, no glow, flat limited palette of about 16 colours. A tall two-storey house with a smaller single-storey annex attached on the right side. Golden-yellow wooden plank walls, a cream horizontal band between the first and second floor, a light gray-blue stone base course along the bottom of the walls. Muted violet-purple hip roof with a light gray-blue ridge cap and eave trim; a small dark slate chimney box sitting on top of the roof. Windows: light gray-blue stone surrounds, pale pinkish-lilac frames, each window split into four lattice panes painted flat opaque light-blue (painted opaque glass, never transparent, never glowing). A dark charcoal doorway with a light stone threshold at the bottom centre-left. The house fills the canvas edge to edge, centred, its base sits exactly on the bottom edge of the image. Crisp chunky pixel blocks, evenly lit, game-ready sprite.
Creator
Aram Geribo
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