Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with Nano Banana 2 Lite · 21 Oct 2026
Generated from: Top-down arena layout of a connected cluster of flat rooftops at different heights, edges open to the city drop below, cover provided by water towers, AC units and low concrete walls, neon advertisement lights from buildings below casting upward pink and cyan light across the grey surfaces, enemy spawn points at all four outer rooftop edges, a central raised platform marking the objective zone, visible gaps between buildings creating natural chokepoints Drawn in this game's art direction: Stylized 3D render with strong anime influence, semi-realistic proportions, bold ink outlines on all edges, cel-shaded surfaces with hard light and shadow bands, dramatic high-contrast lighting with neon and fire accents, deep saturated palette of charcoal black, burnt orange, electric blue and bone white, dynamic camera angles with slight Dutch tilt, cinematic widescreen mood Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Travis Copas
Sign in to join the conversation.
Sign in to comment6 picks