Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with Nano Banana 2 Lite · 21 Oct 2026
Generated from: Top-down orthographic view of a low-poly rooftop city level, flat building rooftops at varying heights connected by small walkways and ladders, terracotta and white surfaces under bright midday sun, potted plants and water towers as obstacles, five glowing teal crystals placed on different rooftop platforms, a green glowing exit gate on the highest roof Drawn in this game's art direction: Stylised low-poly 3D render, faceted geometric surfaces with no textures, flat shading with subtle ambient occlusion, clean pastel and jewel-tone palette, soft overhead lighting with mild coloured accent lights, slightly tilted orthographic camera feel, crisp edges and minimal shadows, inspired by minimalist mobile 3D aesthetics Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Attila Mayer
Sign in to join the conversation.
Sign in to comment6 picks