Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with GPT Image 2 · 1 Nov 2026
Generated from: Pixel art sprite sheet of the same animal as the reference: MOSS, a HUGE GREY FOREST LYNX companion (silver-grey fur with soft darker spots, pale belly, long black ear tufts, short black-tipped tail, a fur ruff, green eyes, big paws, a small leather collar with a green bead); same pixel art style, size and colours. A 16-frame CRITICAL attack "MOSS, HUNT!", side view, FACING RIGHT, a forest hunter's fury, flashy. Frames in order: 1 alert stance; 2 its green eyes flash; 3 green leaves swirl around its paws; 4 crouches very low; 5 dashes forward, a green speed streak and leaves behind it; 6 leaps high, claws spread; 7 diving down, raking with all four claws, big white-green claw arcs; 8 the bite: a big white burst at its jaws; 9 lands on all fours; 10 twists and rakes again, a white arc; 11 springs backward; 12 lands lightly, leaves settling; 13 crouches; 14 its tail flicks; 15 rises; 16 alert stance, the same as frame 1. Every frame clearly different from the next, the motion flowing smoothly. Layout: TWO ROWS of 8 frames, frames 1-8 on the top row and 9-16 on the bottom row, evenly spaced with wide gaps, the whole lynx in every frame; leaves, streaks, arcs and bursts stay close to it, inside their own frame's space, never touching a neighbouring frame. Plain pure white background, no ground, no shadows, no text, no numbers, no blood.
Creator
Inco Kija
Sign in to join the conversation.
Sign in to comment6 picks