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Create AssetMade with Seedream 5.0 Pro · 19 Oct 2026
Generated from: Sprite sheet for a 2D side-scrolling fantasy strategy game: exactly SIX separate full-body frames of the SAME court mage, arranged in ONE single horizontal row, left to right, evenly spaced with equal gaps, all six identical in size, scale, colors and lighting, drawn in flat straight-on side view in profile FACING RIGHT, no perspective, no three-quarter view, no top-down. The six frames form a striding 4-step walk cycle: frame 1 contact stride with near leg forward, frame 2 passing pose, frame 3 contact stride with far leg forward, frame 4 passing pose, frames 5 and 6 repeat the two contact poses with slight variation, with the long robe swinging and the staff tapping. Each mage stands on the same invisible baseline at the very bottom edge of the image, centered in its own equal-width cell, feet on the bottom edge, full body including head and feet inside the frame with about 8 percent empty margin around each figure. Character: pompous medieval court mage, deep blue and gold long robe with star-patterned trim, tall pointed wide-brimmed hat, long white beard, gnarled twisted wooden staff topped with a glowing amber crystal, purple sash, chin high and haughty. Style: hand-painted fantasy illustration, premium storybook game art, bold clean dark outlines, rich saturated color, chunky readable silhouette, soft painterly brush shading with warm daylight, same visual family as stylized hand-painted low-poly medieval fantasy. Not pixel art, not flat vector, not photorealistic, no generic purple-blue glow haze. Plain flat solid white background with nothing else: no ground, no shadow, no ground line, no border, no frame boxes, no grid, no text, no lettering, no UI.
Creator
TotallynotZelda
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