Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with Nano Banana 2 Lite · 23 Oct 2026
Generated from: Full body character on plain white background, a young architect in slim dark navy chinos and a white fitted shirt, rolled sleeves, wearing round thin-frame glasses, carrying a large rolled blueprint under one arm and a holographic tablet in the other hand, short tousled hair, signature colours navy blue white and warm amber, strong clean silhouette, confident stance, minimalist stylised 3D render Drawn in this game's art direction: Stylised 3D render inspired by The Sims 4 aesthetic, semi-realistic clean geometry, smooth PBR materials including polished concrete glass brushed aluminium and natural wood, bright even ambient lighting with warm afternoon sun shafts through large windows, isometric or slight perspective camera, crisp shadows, upbeat palette of white light grey teal sage green and warm wood accents, no clutter, architectural precision with a friendly approachable warmth Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Valerio Bitzone
Sign in to join the conversation.
Sign in to comment6 picks