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Create AssetMade with Summer Pixel · 21 Oct 2026
Edited image: Redraw ONLY the fourth character from this reference sheet - the PRIEST (long brown hair, short beard, cream and white robes with blue and gold trim, gold sun-cross holy symbol on the chest, brown leather belts and small satchel, tall staff topped with a golden sun-cross) - as a game ATTACK animation sprite strip. Keep his exact costume, colour scheme and art style from the sheet. STYLE: heavy black ink linework, painterly digital shading, muted cream and blue palette with a red cloth accent, dark-fantasy comic illustration, semi-realistic human proportions, crisp readable silhouette. LAYOUT: ONE single horizontal row of exactly 6 frames of the same man in full body, arranged left to right. Fixed side-on profile view, striking toward the RIGHT. Every frame uses the identical camera: same viewpoint, same perspective, same character width and same character height. The body (head, torso, hips, shoulder line) sits in exactly the same position and same size in all 6 frames; only the arms, the legs, the robe hem and the staff change. Feet stay planted on one common horizontal baseline, head stays at one common height. ATTACK: a two-handed holy staff smite, the golden sun-cross driving forward. Frame order: 1 ready (staff held upright, both hands on the shaft), 2 wind-up (staff raised high and back, torso arched back), 3 peak swing (staff sweeping down and forward), 4 impact (staff head driven fully forward to the right at chest height, deep lunge, robe flaring), 5 follow-through (staff past the stroke, arms low), 6 recover (staff lifted back toward ready). Same size and same body anchor in every frame. SEPARATION: a clear empty band of plain background between every two neighbouring figures, at least one third of a figure's width wide, so no two figures touch, overlap or share ink. The character stays completely inside his own cell and never touches a vertical cell boundary; the staff must not reach into the next figure. Nothing is cropped. BACKGROUND: perfectly flat, uniform light neutral grey (#d6d6d6), completely empty - no ground line, no cast shadow, no frame borders, no grid lines, no labels, no text, no numbers. Wide strip shape, roughly 3:1.
Creator
TotallynotZelda
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