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Create AssetMade with Seedream 5.0 Pro · 4 Nov 2026
Generated from: Pixel art battle animation sheet of the swordsman in the reference image, matching his wide heroic stance exactly. Recall, a spectacular time spell where he swaps places with an ally through a tear in time, a super move in EXACTLY 16 frames: 1 his calm ready stance, exactly as in the reference. 2 he looks over his shoulder, then plants the point of the sword down beside him, both hands on the hilt. 3 a thin silver clock ring spreads out flat on the ground around his feet. 4 the ring rises up around his knees, tick marks glowing, silver sparks lifting from it. 5 a second ring appears at chest height, turning the opposite way. 6 a third ring above his head, all three rings spinning fast around him, a column of silver light starting. 7 silver shards peel off the edges of his coat and swirl upward, his body still solid. 8 THE RELEASE: a blinding silver-white column of light around him with a hard vertical flash, the rings at full speed, shards everywhere. 9 the column narrows to a thin bright line beside him, rings collapsing toward it. 10 the rings snap back open, shards swirling back in toward his coat. 11 the shards settle back onto his coat, the last ring sliding down past his waist. 12 the ring reaches the ground and fades, a few silver sparks. 13 he pulls the sword up from the ground in one hand. 14 he brings the sword back to his ready position. 15 almost his stance. 16 his calm ready stance, identical to frame 1. CRITICAL rules. The same man in every frame: exactly the same head size, the same body proportions, the same outfit, the same colours, the same drawing style as the reference. He may bend, lean and lunge with big confident poses, but he is never drawn smaller or larger, and his head stays the same size. The sword is one sword, the same length, fully visible in every frame unless a frame says otherwise. Both feet always on one straight ground line. Effects are huge and spectacular but his body and face stay readable through them. Solid opaque body at all times, no ghost copies of him. Layout: EXACTLY 16 frames in a square grid of FOUR ROWS of 4, reading left to right, row by row. Each frame sits in its own equal square box with the man standing in the same spot in the box, feet near the bottom, taking about half the box's height and left of its centre, leaving plenty of empty room around him. Every effect, however huge, stays fully inside its own box and never touches a neighbouring box. His boots and legs are always fully solid, dark and clearly visible, in every frame, even during the brightest burst. Bursts sit in front of his hand, not on top of his body. Style: detailed pixel art with crisp hard-edged pixels, strong dark outline, limited palette, side view facing right. Pure flat white background, no ground, no shadow, no text, no numbers, no frame lines, no boxes drawn.
Creator
Inco Kija
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