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Create AssetMade with Nano Banana 2 Lite · 21 Oct 2026
Generated from: Full body portrait of a broad-shouldered male soldier in heavily weathered military fatigues with duct-taped body armor, gas mask pushed up on forehead, fingerless gloves, bandoliers of ammunition across chest, a custom modified shotgun slung on back, scarred face with a short beard, plain dark grey background, strong blocky silhouette, signature colours of olive drab green, dirty orange and gunmetal grey, recognizable feature is the cracked gas mask lens on forehead Drawn in this game's art direction: Photoreal gritty 3D rendering, high-fidelity physically based materials including weathered concrete, corroded metal, wet surfaces and torn fabric, cinematic directional lighting with harsh shadows and practical light sources such as flickering fluorescents and emergency reds, shallow depth of field with filmic grain, palette of desaturated military greens, gunmetal greys, deep blacks and sickly toxic green accent glow, Resident Evil and modern military FPS visual fidelity Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Luci Ingemi
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