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Create AssetMade with Nano Banana 2 Lite · 28 Oct 2026
Generated from: Full body stylised 3D character, female sniper in dark olive and black ghillie-wrapped coat over tactical gear, hood partially up, bolt-action rifle slung across back, one hand resting on a folded bipod, lean angular silhouette, signature colours deep olive green and matte black with a red cobra emblem on the chest, plain dark background Drawn in this game's art direction: Stylised 3D rendering, semi-realistic proportions with slightly heightened contrast and clean geometry, PBR materials with visible surface wear and grime, strong directional lighting with sharp shadows, cinematic camera angles, palette of desaturated earth tones, concrete greys and dusty tans with selective warm or cool accent lighting per scene Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
daniel infierno
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