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Create AssetMade with Nano Banana 2 Lite · 1 Nov 2026
Generated from: Full body stylised 3D character on a plain background, a lean male soldier in matte olive tactical vest and cargo pants, short-cropped hair under a backwards cap, silenced rifle in both hands, signature colours: olive green, dark grey and orange trim, strong side-scrolling silhouette, one recognisable feature: bright orange lens goggles pushed up on forehead, plain white background Drawn in this game's art direction: Stylised 3D rendering, semi-realistic proportions with bold clean shading and hard-edged geometry, PBR-like materials with worn metal and rough fabric textures, dynamic directional lighting with strong shadow contrast and lens flare on light sources, cinematic side-on camera kept close to the action plane, palette of deep greys and military earth tones punched with vivid orange and red accent lighting Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Vladyslav Bezus
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