Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with Nano Banana 2 Lite · 24 Oct 2026
Generated from: Wide 3D cel-shaded anime floating city arena, rectangular stone-tile fighting platform suspended in a vast open sky, crumbling ancient buildings and stone bridges on the far edges as background scenery, chunks of earth and rock floating at varying heights around the platform, warm sunset light casting long orange shadows across the tile floor, clouds drifting below the platform edges, isometric-style wide game camera showing the full arena floor with sky visible on all sides below the rim Drawn in this game's art direction: Stylised cel-shaded 3D anime render inspired by late-PS3-era console fighters, hard ink outlines on all edges, physically-based anime materials with flat colour zones and sharp specular highlights, dynamic three-point lighting with a dominant warm key and cool rim light, cinematic wide-aperture camera with subtle depth of field, vivid saturated palette of deep navy, electric yellow, crimson and teal against dark neutral backgrounds Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Boliver Elica
Sign in to join the conversation.
Sign in to comment6 picks