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Create AssetMade with Nano Banana 2 Lite · 20 Oct 2026
Generated from: 16-bit pixel art side-scrolling fighting game stage layout, wide suburban kitchen seen from a flat side-on game camera, ground level is a black and white tiled floor, a long kitchen counter along the back as a raised platform, hanging copper pots and pans dangling from a ceiling rack as mid-air obstacles, a window above the sink with afternoon light streaming in, warm yellow and green colour palette, chunky pixel tiles, clear foreground ground plane Drawn in this game's art direction: Retro 16-bit pixel art, chunky pixel shading with a limited colour palette per scene, strong readable silhouettes, warm domestic lighting with amber and cream tones, flat side-on game camera, CRT scanline texture feel, inspired by classic late-80s and early-90s arcade fighting game sprite work Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
user_dcb381ed
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