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Create AssetMade with Nano Banana 2 Lite · 23 Oct 2026
Generated from: Isometric 3D game map view of a low-rise Silicon Valley startup campus layout, three interconnected single-storey glass and steel pavilions surrounded by manicured green lawns, outdoor wooden deck areas with benches and umbrellas, a central open-air courtyard with a water feature, bike racks and electric scooter stations at entrances, large glass facades letting in bright California sunlight, interior visible through glass showing open desks and lounge areas, palette of green white warm wood and light steel Drawn in this game's art direction: Stylised 3D render inspired by The Sims 4 aesthetic, semi-realistic clean geometry, smooth PBR materials including polished concrete glass brushed aluminium and natural wood, bright even ambient lighting with warm afternoon sun shafts through large windows, isometric or slight perspective camera, crisp shadows, upbeat palette of white light grey teal sage green and warm wood accents, no clutter, architectural precision with a friendly approachable warmth Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Valerio Bitzone
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