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Create AssetMade with Nano Banana 2 Lite · 19 Oct 2026
Generated from: Overhead isometric view of a large bank building interior and exterior, two masked armed figures at the entrance holding guards at gunpoint, getaway SUV idling outside on a broad avenue, police barriers forming at the street corners in the distance, marble floor lobby visible through glass facade, city streets radiating outward with escape corridors and roadblocks Drawn in this game's art direction: Photoreal stylised 3D rendering, high-detail urban textures, physically based materials with reflective wet asphalt and concrete, cinematic directional lighting with strong shadows and neon colour bleed, palette of deep blues charcoals amber streetlight and vivid red and blue emergency lights, gritty realistic mood inspired by modern open-world crime games, sharp high-contrast camera with slight lens depth Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Younes
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