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Made with Grok Imagine · CC0 · 3 Oct 2026
Generated from: A single isolated pixel-art game sprite of one enemy creature, floating full body, facing RIGHT in three-quarter side view, centred, with a small transparent margin all around. The background must be FULLY TRANSPARENT (real alpha channel, no background pixels, no colour fill, no checkerboard, no gradient, no ground line, no drop shadow, no frame border, no text, no watermark, no scenery). Only the creature is drawn; every pixel around it is transparent. Enemy for Act IV, "Frostspire": a frost wraith, a floating spectral figure of cracked pale blue ice, tattered frozen robes and a long frost veil, no legs but a trailing vapour of ice shards, long clawed crystalline arms reaching forward, a jagged ice crown, a cold cyan-white palette, with a crimson-magenta (RGB 204,97,117) corruption core glowing through its chest. Freezing, elegant and hostile. Art direction: 32-bit pixel art with the warm layered handcrafted richness of Octopath Traveler: rich saturated colours, limited cohesive palette, flat cel shading with 2-3 tone ramps, clean 1px dark outline around the whole silhouette, crisp hard-edged pixels, no anti-aliasing, no blur. The creature fills about 85 percent of the canvas height. Detailed, epic, grounded - not cartoonish and not mobile-casual.
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