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Create AssetMade with Nano Banana 2 Lite · 22 Oct 2026
Generated from: Full body 3D stylised character on a plain soft white background, a rounded friendly stone golem covered in patches of bright green moss, one large glowing amber eye at the centre of its face, thick stubby arms and legs, carrying a small lantern, grey stone and vivid green moss as signature colours, strong silhouette Drawn in this game's art direction: Stylised 3D render, semi-realistic proportions with soft rounded surfaces, physically based materials with slight painterly texture, warm directional sunlight with soft ambient occlusion shadows, cinematic third-person camera feel, vibrant saturated palette of amber, teal, cobalt and moss green Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Indoraptor E750
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