Asset Store
Discover high-quality assets for your next game project, or create your own with AI.
Create AssetDiscover high-quality assets for your next game project, or create your own with AI.
Create AssetMade with Nano Banana 2 Lite · 23 Oct 2026
Generated from: Top-down slightly angled 3D isometric layout of a larger single-floor roadside karaoke building interior, wider entrance lobby with vending machines near the door at bottom, long corridor stretching further with six room doors along the top wall each numbered and lit, service counter at centre bottom with a self-checkout kiosk beside it, large windows along the left wall showing a dark parking lot outside with a single streetlamp, kitchen area expanded with two fryer stations at bottom right, staff break room door at far right, cleaning supply room at far left, showing the full playable layout Drawn in this game's art direction: Stylised 3D render with warm hand-crafted feel, semi-realistic proportions, soft physically-based materials with slightly cel-shaded outlines, practical interior lighting mixing cool fluorescent overhead light with warm amber accent fills, rich shadow depth, palette of deep navy and charcoal with warm amber and red accents and clean white highlights, camera always a fixed elevated isometric angle inside the shop, clean and readable with slight film grain Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
maguroまぐろ
Sign in to join the conversation.
Sign in to comment6 picks