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Create AssetMade with Nano Banana 2 Lite · 24 Oct 2026
Generated from: A sprawling 2D side-scrolling map of an ancient Chinese temple ruin, multiple interconnected rooms of varying sizes visible simultaneously, wide combat halls, narrow corridors, secret chambers and high platform tiers, passages marked by ornate archways, a silhouette figure leaping between shadowed platforms, camera shows full horizontal expanse of the level layout, Chinese shadow puppet aesthetic, cutout leather silhouettes with intricate perforated floral patterns, muted ivory background with warm amber rim lighting. Drawn in this game's art direction: Chinese shadow puppet theatre aesthetic, goatskin leather cutout texture, intricate pierced floral and geometric engravings, traditional red and green colour accents on ivory and amber muted backgrounds, flat 2D silhouettes with strong readable outlines, warm side-lighting creating subtle leather translucency, no photorealism, clean graphic shapes suited for 2D platformer tile assets. Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
羊
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