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Create AssetMade with Nano Banana 2 Lite · 22 Oct 2026
Generated from: Interior of a multi-floor Iranian high school building seen from a third-person mid-height camera in a wide corridor, ceramic tile floors reflecting fluorescent tube lights overhead, rows of metal doors painted pale green leading to classrooms, painted concrete walls with Persian bulletin boards and timetables pinned up, a staircase with metal railing visible at the far end, student NPCs walking in both directions, Tehran street view visible through tall corridor windows, dusty morning light, cool white and green palette, photoreal stylised 3D environment layout Drawn in this game's art direction: Photoreal stylised 3D rendering, semi-realistic with slightly heightened contrast and saturation, physically based materials including ceramic tile, painted concrete, worn fabric and metal, natural Iranian daylight with warm amber sun and cool shadow fill, third-person game camera perspective with cinematic depth of field, palette of deep navy blue, warm beige, dusty white and golden Tehran afternoon light Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
وکالیشن دوبله
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