MIT
Open source
The public agent layer is open source. It exists so agents, developers, and studios can inspect the bridge that connects AI tools to Summer Engine.
- CLI package
- MCP server
- Agent skills
- Hooks
- Plugin manifests
Source status
The desktop app is free proprietary software. The CLI, MCP server, skills, hooks, and plugin manifests are MIT open source. Hosted Summer AI, asset generation, storage, orchestration, multiplayer, and cloud services are paid.
MIT
The public agent layer is open source. It exists so agents, developers, and studios can inspect the bridge that connects AI tools to Summer Engine.
Desktop
The Summer Engine desktop app is free to download and use. You can make projects locally, use the editor, export games, and connect external agents through MCP.
Hosted
Hosted Summer services are commercial because they run cloud models, storage, orchestration, and infrastructure that cost money every time they are used.
Why this split exists
The agent layer is public because it is the part agents and developers need to inspect. It shows how the CLI installs Summer, how MCP exposes engine operations, and how skills teach agents game-development workflows.
The desktop app is free because creators should be able to build and export games without paying a platform toll. Its source is not public right now. That may change later, but the current public claim is not "the engine is open source."
Hosted Summer services are paid because they run expensive model calls and cloud systems. Paying for those services does not change who owns your game. You own your code, scenes, assets, and shipped build.
FAQ